Back in the fall, we started this #BeExcellent blog series to provide tips to help artists engage more mindfully with all members of our communities. We’re back today with a primer on event planning using universal design thinking.
At Fractured Atlas, we strive to exhibit a number of core behavioral values in our daily work. Among those is a value that cuts to the heart of how we seek to engage with everyone we come in contact with, whether we’re assisting one of our members or working with our colleagues at Fractured Atlas HQ. It goes without saying: we should all be excellent to each other.
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Back in September, we looked at some of the key principles of Ciara Pressler’s Game Plan. Pressler suggested that a good game plan must be measurable, because “if you can’t track it, you won’t hack it.” But what does it mean to have a measurable game plan?
If you haven’t yet heard of Void Academy, we’re excited to make the introduction. Void Academy strives to make an impact in the art world by providing free and affordable resources to help artists sustainably fund their work and make a living. Their first free online course Fundamentals of Crowdfunding offers insights into the history of crowdfunding, how to set yourself up for success before you launch a campaign, and more. It is a valuable guide for any artist looking to use crowdfunding as a tool to fund their work. (And keep reading to learn how Fractured Atlas members can access other Void Academy courses at discounted rates.)
If you’re looking for an older sister to help guide you along and offer both practical counsel and bottomless encouragement, Ciara Pressler has got your back. Game Plan is a workbook to help you think through and define your personal, career, and project goals. Pressler works with artists, creatives, and other innovators collaboratively to develop strategic plans to achieve their missions, and founded the Pressler Collaborative, a marketing collective devoted to that work. In that vein, this is not a book offering advice or “how-to” information. This book won’t tell you what your game plan should be, but rather how to go about crafting one, giving you blank space on the page to jot all your ideas and dreams down, and refine an actionable plan to meet those goals.